I realized I never posted final versions of the models I created for our animation. Here they are.
I made this crown molding using a CV curve that I traced over a crown molding profile. I then created a NURBS surface between two copies of the curve. Because of this, I can't UV map this piece of geometry because I would have to turn it into polygons and it looked absolutely heinous.
Fork
Knife
Picture Frame
Spoon
I know this table isn't the finest, but you never actually see the table legs or the tabletop in our animation. Basically we just needed to create a surface to drape the nCloth tablecloth over.
I made this wainscoting for the wall before I realized I could use CV curves. It's made out of actual polygons, which was probably an inefficient way to do it. I think it worked fine though.
No comments:
Post a Comment