I'm going to be completely honest, this lighting challenge was a pain in the butt. I had a ton of trouble figuring out how I wanted to stage the scene, angle the camera, and which objects to focus on. I ended up deleting a few objects and moving around the sword and the crown. Once I finally settled on this stuff, I didn't have too long to actually texture and light the scene. I actually really like the textures I used on the crown and the sword. I absolutely hate those coins. I think the bump maps are pretty okay, but the actual material is pretty horrendous. I couldn't figure out how to fix that. I decided to just ignore it and move on. A lot of the items in the scene just have file textures that I haphazardly placed, hoping that they would not look too warped or pixelated. I put a point light inside the lamp and added a transparent image of a flame. I wish it looked more like the lamp was emitting more of a glow. I also added a warm orange volume light to the lamp. In addition, I added a reddish area light to make the scene a little brighter overall. I wish I had more time to spend lighting this scene, but overall I don't think it turned out too bad.
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