This was my final rendered image for the first lighting challenge. I'm pretty happy with how this turned out, but I know of some changes that I could've made. I started by just creating a physical sun and sky, and I added the night sky background. I was planning of adding a glowing full moon too, but I didn't have time. I changed the hue of the light to look a little more blue. I also added a little tiny spotlight over the models so that their shadows were cast a little stronger. I added a very light metal texture to the joints of the models, and I would've added a metal texture to the light fixture as well if I had more time. I kind of wanted to add some particles/fog so that it looked like the moonlight was catching some dust motes floating in the air. I also wanted it to look more like the moonlight was streaming through the window panes, but I couldn't figure out how to do that.
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