The rendering of our animation is taking forever. I think the quality settings are way too high because it takes like half a class period to render a single frame. Our animation is a LOT of frames, so I'm worried about how long it's going to take to actually get every scene rendered.
Monday, May 23, 2016
Friday, May 6, 2016
Update 5/6/16
Our animation was supposed to be due today, but since neither group is done we have another week. Basically everything has broken in our animation. The rigs have gone totally wonky because of some issue with a bend deformer, and probably a bunch of other reasons. None of us really have any clue what happened but we basically have to redo all of the animation, which is super annoying and irritating, mostly because I suck at character animation. Also, the quality settings on our scenes is so high that it's taken like three days to render 200 frames of a shot. From what I've gathered, we can't lower the quality any more or it will all look like garbage. We've tried to spread out the batch renders on as many computers, but we don't exactly have an infinite supply of desktops to render from. I am very worried as to how we're going to animate, render, and composite all of this by next Friday.
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